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Expanding DirectX 12: Microsoft Announces DirectX Raytracing

Monday, March 19th, 2018 - GPUs, Teknologi

12 graphics API: DirectX Raytracing. Exactly what the name says on the tin, DirectX Raytracing will provide a standard API for hardware and software accelerated ray tracing under DirectX, allowing...

NVIDIA Announces RTX Technology: Real Time Ray Tracing Acceleration for Volta GPUs and Later

Tuesday, March 20th, 2018 - GPUs, Teknologi

NVIDIA Announces RTX Technology: Real Time Ray Tracing Acceleration for Volta GPUs and Later In conjunction with Microsoft’s new DirectX Raytracing (DXR) API announcement, today NVIDIA is unveiling their RTX...

Pioneer Announces Ultra HD Blu-ray Supporting BDR-S11J Drives

Thursday, January 26th, 2017 - Optical Media, Teknologi

Pioneer Announces Ultra HD Blu-ray Supporting BDR-S11J Drives Pioneer has announced its first Blu-ray disc burners that officially support playback of Ultra HD Blu-ray discs. The drives will be Pioneer’s...

AMD Announces Real-time Ray Tracing Support for ProRender and Radeon GPU Profiler 1.2

Tuesday, March 20th, 2018 - GPUs, Teknologi

announcing two developer-oriented features: real-time ray tracing support for the company's ProRender rendering engine, and Radeon GPU Profiler 1.2. Though Microsoft’s DirectX Raytracing (DXR) API and NVIDIA’s DXR backend “RTX...

NVIDIA Reveals Next-Gen Turing GPU Architecture: NVIDIA Doubles-Down on Ray Tracing, GDDR6, & More

Tuesday, August 14th, 2018 - GPUs, Teknologi

but serve as dedicated ray tracing processors. NVIDIA is stating that the fastest Turing parts can cast 10 Billion (Giga) rays per second, which compared to the unaccelerated Pascal is...